/*
 *
 *    Copyright (c) 2020 Project CHIP Authors
 *    Copyright (c) 2018 Nest Labs, Inc.
 *    All rights reserved.
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

#pragma once

#include <stdint.h>

struct AppEvent;
typedef void (*EventHandler)(AppEvent *);

struct AppEvent
{
  enum AppEventTypes
  {
    kEventType_Button = 0,
    kEventType_Timer,
    kEventType_Light,
    kEventType_Install,
  };

  uint16_t Type;

  union
  {
    struct
    {
      uint8_t Action;
    } ButtonEvent;
    struct
    {
      void *Context;
    } TimerEvent;
    struct
    {
      uint8_t Action;
      int32_t Actor;
    } LightEvent;
  };

  EventHandler Handler;
};
